Mission 9: Operation: Spy & Seek step-by-step guide

5 11 2010

Here are step-by-step instructions for completing Mission 9: Operation: Spy & Seek on Club Penguin.

MISSION 9: OPERATION: SPY & SEEK

1. Talk with Gary the Gadget Guy.

He asks you to gather intelligence on Herbert P. Bear’s whereabouts and find out as much as possible about his plans.

Gary’s plan is to place three tracking devices across the island, which should help locate the problematic polar bear.

You have to do some work on the devices to get them ready, and then you can install them.

Gary marked with a red X on your map the best locations to install the devices.

2. Put the three tracking devices, the yellow duck, and the plans for the kite on the wall in your inventory (marked with red arrows, below).

3. Using your Spy Phone, teleport to the Ski Lodge.

4. Talk to the two penguins at the Find Four game. (This is my favorite game!)

They are missing game pieces.

5. Tell them you will keep an eye out for the missing pieces.

6. Collect the missing game pieces:

  1. On the first rung of the ladder up to the Lodge Attic.
  2. On the stool beneath the telephone.
  3. On the windowsill.
  4. Between the chimney and the rocking horse, in the Lodge Attic.
  5. On the table by the typewriter, in the Lodge Attic.
  6. On the table by the phonograph, in the Lodge Attic.
  7. On the crate by the lamp, in the Lodge Attic.
  8. On the crate between the couches, in the Lodge Attic.

7. While you are in the Lodge Attic, pick up the piece of string sticking out from under the rug and put it in your inventory.

8. Go back downstairs, and give the game pieces to the penguins.

9. Teleport to the Forest, pick up the sticks on the snow, and put them in your inventory.

10. Teleport to the Ski Hill.

11. In your inventory, put the kite plans on the sticks on then put that on the string to make a kite.

12. In your inventory, put the kite on a tracking device.

13. Put the kite-tracking device on the pole.

14. Teleport to the Plaza, and talk with the two penguins.

The red puffle, Ed McCool, demonstrates puffle bowling. The blue puffle, Destructo, looks alarmed.

Next, the blue puffle blows a bubble, which bursts, getting gum everywhere.

The two penguins ask for your help.

15. Tell them, sure, you’d be happy to help.

16. Click the gum stretched between the two penguins to free them.

17. Ask if you can take the gum.

18. Put the wad of gum in your inventory.

19. Teleport to the Dock, and talk to the green penguin working on the boat.

20. Offer to help.

21. Grab the wooden handle of the starter cord, and give it a pull to start the motor.

22. Ask if you can borrow the bicycle tire pump.

23. Put the air pump in your inventory.

24. Teleport to the Iceberg.

25. In your inventory, put the gum on the duck to patch the hole and then use the pump on the duck.

26. Grab the pump’s handle, and pump air into the duck.

27. Click the inflated duck on a transmitter in your inventory.

28. From your inventory, click the duck-transmitter and put it in the water, to the right of the outcropping of ice.

29. Teleport to the Mine Shack, and talk to the penguin on the roof about the mine track and cart.

Rory says he has to first make some repairs.

30. Ask if there is anyway you can help.

He asks if you can fix the troughs on the shack.

31. To get started, click the troughs on the right side of the shack.

32. To fix the trough, click and drag the beams of wood to rearrange them so the trough can tilt down to the left. (See below for how to arrange the beams.)

33. Once you have the beams arranged, click the left side of trough and pull it down.

34. Talk to the penguin again, and offer to fix the mine cart.

35. Click the tipped-over cart to set it back on the track.

36. Click the welding gear.

37. Click and hold the welding torch over the cracks to fix them.

Have fun welding. Spell you name with the welding torch!

38. Put the last transmitter into the cart, and then click the cart to send it down the mine.

G calls you on your spy phone.

39. Talk to G, and then report back to HQ.

40. Talk to G.

He gives you the Binoculars 3000.

41. Put the Binoculars 3000 in your inventory.

42. Teleport to the Ski Lodge, and go through the Gone Fishing door.

43. In your inventory, click the Binoculars 3000, and then click the far side of the ice pond.

You see Herbert with Klutzy, trying to start a fire.

Your spy phone rings.

44. Talk to G.

He tells you to go across the pond and attach the binoculars to the spy phone.

45. Cross the pond.

You are in Herbert’s chaotic camp. If you click the blue drawing, you will see a puzzling message.

46. Grab the spy phone on the snow, and combine it with the Binoculars 3000 in your inventory.

47. Go to the left, clicking trees till you receive a message that says “This tree is just perfect for the camera.


48. From your inventory, put the surveillance binoculars/phone in the tree.

Your spy phone rings again, and G says the binoculars/phone is transmitting.

49. Teleport back to HQ, talk with G, and then observe Herbert.

50. Be sure to collect your medal and gift.

You’re done!

Did I miss anything?

If you want to see how to do other secret agent missions, go to our Mission Guide page: https://abominablegovernment.wordpress.com/psa-mission-guides/.

Waddle on!

Mr Snowball3

Note: The two puffles you meet in the Plaza are named Ed McCool (the red one who bowls) and Destructo (the blue one who chews gum).

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22 responses

5 01 2011
katrina

yay i love ur website thanks to you i got all missiions done yay !!!!

Congratz!
Mr Snowball3

5 02 2012
Xoxo3605

Same with me!!! 😀
Thanks Mr Snowball3!!!

You are welcome!
Mr Snowball3

26 03 2011
ke$ha

im almost done and im gona yous you thank you

You are welcome.
Mr Snowball3

24 06 2011
Sarah

Thanks for the guide!
When wielding the torch thingy, my name was too awesomely long so I had to put my initials but thats good enough eh?

20 07 2011
PLEASE RESPOND ASAP QUICK!!!!!!!

I need help i cant rearrange the wood what am i doing wrong PLEASE HELP ME!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

20 07 2012
bernice

calm down ill tell you
waddle on cp

4 12 2011
stroomplers

how do i start the boat????

Does grabbing the wooden handle of the starter cord and giving it a yank not work?
Mr Snowball3

13 03 2012
ankupop

i love you mr snowball3 and thanks to you and abominable times

21 07 2012
Meg

How does the wood move?! Helpppp!

21 07 2012
Meg

Nevermind lol

11 09 2012
Stargazer!!

WOW it worked it is really cool!!!!!
I love you guys mwah!!!

11 09 2012
Stargazer!!

O_O thats supposed to be a smily face!! XD!!!

I have a hard time getting WordPress’s smilies to work!
Mr Snowball3

31 05 2013
herbert

elite penguin fools

11 01 2014
bob

how do you get the bonaculars 3000

23 06 2015
gary

well done agents if you had success

25 06 2015
Gabby

My wordddddddddddd awesome

26 06 2015
narwhalswagger

thanks!

26 06 2015
narwhalswagger

Please reply…. when you look through the binoculars epf code flashes by. what does it say?

Good question. Let me check!
Mr Snowball3

3 07 2015
sam

I cant stick it on the pole it will not work

18 10 2015
midnightbloodluster

Hey, please reply soon…..
I can’t get the wooden beams at the trough to move a hair!
Please tell me what to do………

Ooooo. Are you clicking and dragging them?
Mr Snowball3

3 03 2016
SANTHY+ABBY G.= LOVE WE ALWAYS TOGETHER!!!!!!!!!!!!!!!

How do u put the binoculars into the tree?

Did you combine them with the phone?
Mr Snowball3

13 07 2016
brooke

how do you rearrange the blocks?

You click and drag the lumber around to rearrange the pieces. Is that what you are asking?
Mr Snowball3

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