EPF Field-Ops No. 32 Guide: Check any citizen electronics for infection

4 02 2011

The latest Club Penguin EPF Field-Op mission is out today, No. 32.

1. Answer your spy phone, and report for duty in the Command Room.

2. Click the yellow Field-Ops screen to learn about your mission:

You are to check any citizen electronics for infection:

3. Head to Town, enter the Dance Club, and stand on the stage behind the music mixer:

4. Answer your spy phone.

5. Repair the system by using the arrows to enter directions for the repair bot:

Field-op complete.

For help with the latest field-op, check our EPF field-ops page.

Waddle on!

Mr Snowball3





Mission 2: G’s Secret Mission step-by-step guide

4 02 2008

Here are step-by-step instructions for completing Mission 2: G’s Secret Mission on Club Penguin.

MISSION 2: G’S SECRET MISSION

1. Talk with Gary the Gadget Guy.

talkwithgadgetm2.png

He asks you to solve a riddle.

2. Use your spy phone, or the map in the top-left corner, to go to the Ski Mountain.

3. Click the sign post on the mountain.

The signs all have secret-agent code on them.

4. Decode the sign on the right, for the Bunny Hill.

It says: mogul

(The other signs say slide, tube, and hill, but you don’t need to use those. If you want to decode them, use the code translator in the bottom-right corner.)

5. Go back to the Sport Shop, and talk with G.

6. Type mogul and then click “This is the word!”

G now tells you your mission is to test-drive his new prototype sled.

7. Put the sled in your inventory.

8. Go to Ski Mountain.

9. Take the sled out of your inventory, and click the sign TEST Run.

testrunsign.png

10. Click “Yes, I want to test G’s sled now” if you would like to test G’s sled.

11. Steer the sled with your mouse.

Don’t worry if you hit things and can’t steer very well. You are supposed to crash!

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You wake up in the Club Penguin outback, behind the mountain.

12. Put the Survival Guide in your inventory.

13. Move to the left, and put the rope in your inventory.

You can read the Survival Guide if you want to see how to complete the mission. Click the Survival Guide in the top-left corner to read it.

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14. Scroll back to the right, and then move forward to the O berry bush.

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15. Put three O berries in your inventory.

You can put all three O berries in the same inventory slot.

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16. Move a bit to the right of the O berry bush, to the tree with a pot in its branches.

17. Shake the tree trunk three times.

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The pot falls out.

18. Put the pot in your inventory.

19. Move back to the left a bit till you see the stump.

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20. Move forward to the stump.

You see five puffles.

21. Click one of the puffles.

The green, purple, pink, and blue puffles run away.

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22. From your inventory, give an O berry to the black puffle.

He is now your friend.

23. Move to the left till you see the log.

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24. Move to the log.

25. Put the ski in the bush on the left in your inventory.

26. Now get back to the O berry bush.

27. When you are by the O berry bush, go left till you see the stream.

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28. Move to the stream.

29. At the stream, go left.

30. In your inventory, put the rope on the ski.

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31. Now put take an O berry from your inventory and put it on your new fishing pole.

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32. Take the pole out of your inventory, and click the stream.

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You caught a fish!

33. Put the fishing pole back in your inventory.

34. Put the fish in your inventory.

35. Take the pot out of your inventory.

36. Click the pot on the stream.

The pot scoops up some water.

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37. Put the pot full of water back in your inventory.

38. Go to the right till you see the cave.

To the right is a log.

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39. Put the log in your inventory.

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40. Move to the cave.

41. Click the bushes, and then walk into the cave.

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42. In the cave, move to the right.

43. Click a stone to make a fire ring.

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44. Take the log from your inventory, and put it in the fire ring.

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45. Take the Survival Guide from your inventory, and put it on the log.

The guide is torn up and put around the log.

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46. Take the last O berry from your inventory, and give it to the puffle.

The puffle lights the fire.

47. Take the fish from your inventory, and put it on the fire.

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48. Click the fish to eat it.

49. Take the pot of water from your inventory, and put it on the fire.

potonfire.png

50. Click the pot of water to drink it.

You fall asleep, and then wake up.

51. Move to the left to leave the cave.

Outside, an agent (Jet Pack Guy) flies in with a jet pack and talks to you.

52. Tell him what happened.

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He takes you back to G.

53. Back in G’s office, tell G what happened.

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54. Be sure to collect your medal and letter.

You’re done!

Did I miss anything?

Waddle on!

(If you want to see how to do the other secret agent missions, go to our Mission Guide page: https://abominablegovernment.wordpress.com/psa-mission-guides/.)

~Mr Snowball3~





Mission 1: Case of the Missing Puffles step-by-step guide

28 01 2008

Here are step-by-step instructions for completing Mission 1: Case of the Missing Puffles on Club Penguin.

MISSION 1: CASE OF THE MISSING PUFFLES

1. Click Aunt Arctic, and she tells you about her missing green and purple puffles.

auntarctic.png

2. Use your spy phone, or the map in the top-left corner, to go to the Ice Rink.

3. At the Ice Rink, move to the right, pick up the photos on the ice, and put them in your inventory.

photos.png

4. Go back to Aunt Arctic’s Igloo on the map, and give her the photos of the puffles.

5. Go to the Pet Shop.

6. In the Pet Shop, move to the left and click the note pinned to the roof of the puffle house.

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The note is in secret-agent code.

7. Click Code in the bottom-right corner to see the code translator.

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We translate most of the note, but one part of the note is different each time you go on the mission. You have to decode that part.

Here is what the note says:

G HAS [you decode this part] PAIRS OF SOCKS

So you just have to decode how many pairs of socks G has using the code translator.

8. Go to the Sport Shop, and talk with G.

9. When he asks you if he can get you something, click “Yes, please!”

10. Then click “Do you have any SPECIAL items?”

11. Type your answer for how many pairs of socks he owns, from the secret message you decoded in the Pet Shop.

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Remember, you may have to decode how many pairs of socks G owns each time you go on the mission.

12. After you enter the right number, ask, “May I see some spy gadgets?”

G shows you some spy equipment.

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13. Put the life preserver shooter in your inventory.

Don’t take the grappling hook yet.

14. Go to the Iceberg.

15. Use the the life preserver shooter to launch life preservers out to the stranded penguins.

Pay attention to the wind direction, and aim carefully.

16. After you save them, click the penguins, especially the green one on the left, if you want to talk with them.

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17. Go back to the Sport Shop.

18. From the spy-equipment cabinet, put the grappling hook in your inventory.

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19. Go to Ski Mountain.

20. From your inventory, click your spy phone.

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21. Click the red-blinking light at the top of your spy phone.

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22. From the tools that fold out, click the wrench.

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23. Put the wrench on the telescope to repair it.

24. Now look through the telescope and move to the left to see the green puffle flying around the tallest mountain.

25. Go to the Tallest Mountain on your map.

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26. Take the grappling hook from your inventory and toss it up to the highest part of the tallest mountain.

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27. Up on top, you find the missing puffles.

28. After you return her puffles to Aunt Arctic, be sure to get your medal of excellence and letter of thanks.

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You’re done!

Did I miss anything?

(If you want to see how to do the other secret agent missions, go to our Mission Guide page: https://abominablegovernment.wordpress.com/psa-mission-guides/.)

Waddle on!

~Mr Snowball3~